Hello, Codeforces!
We've compiled a list of command lines that Codeforces uses to compile and run solutions in various languages and compilers.
It is up-to-date as of today (2023-10-06), and we will make efforts to keep it current in the future, but this is not guaranteed.
Language/Tool | Bitness | Compilation/Build Command | Run Command |
---|---|---|---|
GNU GCC C11 5.1.0 | 32 | gcc -std=c11 -static -DONLINE_JUDGE -fno-asm -lm -s -Wl,--stack=268435456 -O2 %1 | run binary file |
GNU G++14 6.4.0 | 32 | g++ -static -DONLINE_JUDGE -Wl,--stack=268435456 -O2 -std=c++14 %1 | run binary file |
GNU G++17 7.3.0 | 32 | g++ -static -DONLINE_JUDGE -Wl,--stack=268435456 -O2 -std=c++17 %1 | run binary file |
GNU G++20 11.2.0 (64 bit, winlibs) | 64 | g++ -Wall -Wextra -Wconversion -static -DONLINE_JUDGE -Wl,--stack=268435456 -O2 -std=c++20 %1 | run binary file |
GNU G++23 14.2 (64 bit, msys 2) | 64 | g++ -Wall -Wextra -Wconversion -static -DONLINE_JUDGE -Wl,--stack=268435456 -O2 -std=c++23 program.cpp -lstdc++exp %1 | run binary file |
Microsoft Visual C++ 2017 | 32 | cl /std:c++17 /W4 /F268435456 /EHsc /O2 /DONLINE_JUDGE %1 | run binary file |
GNU G++17 9.2.0 (64 bit, msys 2) | 64 | g++ -static -DONLINE_JUDGE -Wl,--stack=268435456 -O2 -std=c++17 %1 | run binary file |
C# 8, .NET Core 3.1 | 64 | dotnet.exe build -c:release [+DefineConstants:TRACE;ONLINE_JUDGE] && editbin64.exe /stack:67108864 | run binary file |
C# 10, .NET SDK 6.0 | 64 | dotnet.exe build -c:release [+DefineConstants:TRACE;ONLINE_JUDGE] && editbin64.exe /stack:67108864 | run binary file |
C# Mono 6.8 | 32 | mcs /r:System.Numerics.dll -sdk:4.7 -platform:x86 -define:ONLINE_JUDGE -o+ %1 | run binary file |
D DMD32 v2.105.0 | 32 | dmd -L/STACK:268435456 -version=ONLINE_JUDGE -O -release -noboundscheck -i %1 | run binary file |
Go 1.22.2 | 64 | go build %1 | run binary file |
Haskell GHC 8.10.1 | 32 | ghc -XSafe -rtsopts --make -O2 %1 | run binary file +RTS -K256m -A8m -RTS |
Java 11.0.6 | 32 | javac %1 | {JAVA11_32_HOME}\bin\java -XX:+UseSerialGC -XX:TieredStopAtLevel=1 -XX:NewRatio=5 -Xms8M -Xmx{MEMORY_LIMIT_MB}M -Xss64M -DONLINE_JUDGE=true -jar %1 |
Java 17 64bit | 64 | javac %1 | {JAVA17_64_HOME}\bin\java -XX:+UseSerialGC -XX:TieredStopAtLevel=1 -XX:NewRatio=5 -Xms8M -Xmx{MEMORY_LIMIT_MB}M -Xss64M -DONLINE_JUDGE=true -jar %1 |
Java 21 64bit | 64 | javac %1 | {JAVA21_64_HOME}\bin\java -XX:+UseSerialGC -XX:TieredStopAtLevel=1 -XX:NewRatio=5 -Xms8M -Xmx{MEMORY_LIMIT_MB}M -Xss64M -DONLINE_JUDGE=true -jar %1 |
Kotlin 1.7.20 | 64 | kotlinc %1 | {JAVA17_64_HOME}\bin\java -XX:NewRatio=5 -Xms8M -Xmx{MEMORY_LIMIT_MB}M -Xss64M -DONLINE_JUDGE=true -jar %1 |
Kotlin 1.9.21 | 64 | kotlinc %1 | {JAVA11_32_HOME}\bin\java -XX:NewRatio=5 -Xms8M -Xmx${MEMORY_LIMIT_MB}M -Xss64M -DONLINE_JUDGE=true -Duser.language=en -Duser.region=US -Duser.variant=US -jar %1 |
OCaml 4.02.1 | 32 | ocamlopt nums.cmxa str.cmxa -pp camlp4o -unsafe %1 | run binary file |
Delphi 7 | 32 | dcc32 -Q -$M1048576,67107839 -DONLINE_JUDGE -cc %1 | run binary file |
Free Pascal 3.2.2 | 32 | fpc -n -O2 -Xs -Sgic -viwn -dONLINE_JUDGE -Cs67107839 -Mdelphi -XS %1 | run binary file |
PascalABC.NET 3.8.3 | 32 | pabcnetcclear %1 | mono %1 |
Perl 5.20.1 | 32 | perl -c %1 | perl %1 |
PHP 8.1.7 | 64 | php -l %1 | php -n -d ONLINE_JUDGE=true -d display_errors=Off -d error_reporting=0 -d memory_limit=1G %1 |
Python 2.7.18 | 32 | NA | python %1 |
Python 3.8.10 | 64 | NA | python %1 |
PyPy 2.7.13 (7.3.0) | 32 | NA | pypy %1 |
PyPy 3.6.9 (7.3.0) | 32 | NA | pypy %1 |
PyPy 3.10 (7.3.15 64bit) | 64 | NA | pypy %1 |
Ruby 3.2.2 | 64 | ruby -c %1 | export RUBY_THREAD_VM_STACK_SIZE=268435456 && ruby %1 |
Rust 1.75.0 (2021) | 64 | rustc --edition=2021 -O -C link-args=/STACK:268435456 --cfg ONLINE_JUDGE %1 | run binary file |
Scala 2.12.8 | 32 | scalac %1 | {JAVA8_32_HOME}\bin\java -XX:NewRatio=5 -Xms8M -Xmx{MEMORY_LIMIT_MB}M -Xss64M -DONLINE_JUDGE=true -jar %s |
JavaScript V8 4.8.0 | 32 | NA | d8 %1 |
Node.js 15.8.0 | 64 | node -c %1 | node %1 |
Changes
- 2024-23-08 GNU G++23 14.2 (64 bit, msys 2) added
- 2024-22-04 PyPy 3.9.10 (7.3.9, 64bit) upgraded to PyPy 3.10 (7.3.15 64bit)
- 2024-22-04 Go 1.19.5 upgraded to Go 1.22.2
- 2024-01-16 Kotlin 1.9.21 added
- 2024-01-16 Kotlin 1.6.10 removed
- 2024-01-16 Java 1.8.0 removed
- 2024-01-05 Python 3.12.1 reverted to 3.8.10
- 2023-12-30 Python 3.8.10 upgraded to 3.12.1
- 2023-12-30 Rust 1.72.0 upgraded to 1.75.0
- 2023-11-10: Node.js upgraded to 15.8.0 64-bit
- 2023-11-10: Free Pascal 3.0.2 upgraded to 3.2.2
- 2023-10-06: Ruby 3 upgraded to 3.2.2 64-bit, added env. variable
RUBY_THREAD_VM_STACK_SIZE=268435456
Hello, this is very useful, and I think it would be awesome to link to this on https://mirror.codeforces.com/help because that is where everyone used to look for this kind of information.
Other than that, I would politely ask for an increase in Ruby's stack size. Since a long time ago, Ruby's stack size has been bounded with the environment variable
RUBY_THREAD_VM_STACK_SIZE
. The default value is seemingly 1MiB, so using recursion in Ruby is a pain in the arse almost everywhere. By setting this environment variable (i.e.export RUBY_THREAD_VM_STACK_SIZE=268435456
) this can be fixed. I hope you could consider this suggestion seriously.Please, write simple code on ruby which gets runtime error running with stack size of 1mb and gets ok on 64mb. I need it to test the setting.
This should do.
Thanks. I implemented the change. Also I updated Ruby to 3.2.2 64-bit.
https://mirror.codeforces.com/contest/102/submission/238158996
Why MLE?
Hello. May I ask when will C++20 be supported on Polygon? Sometimes I find out that testers write C++20 code but when added the solution to Polygon, I need to convert some of them manually.
And C++23
I am hoping that this also happens when there is much more support (if not complete) for C++23 by modern compilers — for both Codeforces and Polygon. C++20 was added when there were quite a few features still not implemented by major compilers (like
std::format
), and as a result, the current C++20 compiler on Codeforces is still stuck on a very old version which doesn't have many useful C++20 features. However, I do appreciate Mike's decision of adding C++20 support to Codeforces very promptly, a lot, since it allowed people to use the latest language features that were implemented at the time.I feel like now is a good time to do the following things:
this
— this will make recursive lambdas and class definitions for pre-written code very easyNote: to enable experimental stacktrace support for the current GCC version, it is recommended to link with the library mentioned in this.
A very useful link to keep track of which C++ language/library features are present in which compilers is this.
The link to the latest GCC version (as of now) is here.
In my opinion, the compiler "Microsoft Visual C++ 2022" and "Clang-cl 16" are nice to take the role of "preliminary C++23 compiler", or even, replace the 32-bit compiler "Microsoft Visual C++ 2017".
The MSC++2022 compiler has implemented the full features of C++20 so early, far away from other compilers. What's more, it has built-in Signed128 and a precompile-header "__msvc_all_public_headers.hpp" just like those GNU compilers did, and of course, bugfixes and performance optimizations. It also supports legacy C++17 mode.
Furthermore, upgrading MSC++ to the 2022 version will also benefit the compiler Clang-cl, which has the most stable support of C++20 and C++23 (see aforementioned support list). Currently, the clang-cl aka "Clang diagnostics" doesn't support any c++20 headers as the MSC++2017 lacks support for these headers, which makes it bearly usable.
By the way, the winlibs.com build also has a Mingw64-clang version, packed up with latest stable GCC build (13.2), and it would be great if this clang compiler and the clang-cl compiler are set side-by-side; In that case, one participant can freely choose which STL that clang compiler using:
The clang using msSTL (clang-cl) would have the latest C++23 STL and language support. However, aside from VLAs, clang-cl doesn't support extended float types like float128, and other GNU dialects.
The clang using libstdc++ (mingw64) would be compatible with codes written for those GNUC++ compilers, and in many cases, would have a better runtime performance.
Thanks for the suggestions! I would agree that having multiple compilers updated to the latest versions would be really cool, especially the ones with all language features.
However, I believe that there is a fundamental issue in how compilers are managed on Codeforces. A new "rolling release" set of compilers being supported on Codeforces (to be more conservative about preserving verdicts, this set should be separate from the current compilers), auto-updating whenever there is a compiler update, would be the best solution for finding latest language features.
Could you tell me more about signed
int128
in Visual C++? As far as I know, they still don't even have non-triviallong double
, and noint128
as well.In Visual C++ 2019 or later versions, you can use the header
#include <__msvc_int128.hpp>
. This header brings two class types,std::_Signed128
andstd::_Unsigned128
, which also come with operands like +-*/ and some bitwise operators.If you take a peek into this header, you will see the line:
uint64_t _Word[2];
and that's how they store an int128 number.
It seems that there is no built-in conversion function for these class types, so you may have to use
_Word[x]
to "truncate" half of it.This thread from the MS developer community discussed the VC++ support for 128-bit integer type, and after this port, you can add it with any supported C++ standards. Source code of this header.
About non-trivial floating-types, the C++23 standard header
#include <stdfloat>
in Visual C++ 2022 says:However, according to the standards, these headers and other extended floating-types are supposed to be optional. Oops.
Very well said sir
Perl is seriously out of date (the latest stable is v5.38). It is useful for regex-heavy problems, and it's really inconvenient if we want to use modern features (like signatures, etc.). Please consider upgrading Perl.
for java 21 , use
javac --release 21 --enable-preview
Thank you, this is very useful.
I have one question though, why -O2 instead of -O3? Does -O3 give some kind of unfair advantage to C/C++ folks?
I don't think so because you can add
#pragma GCC optimise("O3")
to compile with O3.I believe there's a typo here. It should be
#pragma GCC optimize("O3")
. Additionally, we can utilize#pragma GCC optimize("Ofast")
to achieve even faster performance than with O3.As far as I know,
Ofast
might change the behavior of a well-formed program by changing the way the floating point operations are performed, which may result in a different verdict. I believe such option asOfast
should only be added witn an explicit action performed by the author of the submission.But this does not fully override the command line's -O2 https://stackoverflow.com/a/56879463/6649786
[user:https://mirror.codeforces.com/profile/Vladosiya] sir big fan
Vladosiya bigg
Vladosiya ff
Hi, thanks for the list! I'm wondering what's the status of F#? It was available at one time (https://mirror.codeforces.com/blog/entry/79), but looking at other old posts (https://mirror.codeforces.com/blog/entry/23311), it somehow disappeared. In terms of performance, it can be as fast as C#, so I believe it's more relevant to competitive programming than e.g. PHP and JavaScript.
Node.JS is really out-of-date, the latest is 20.8.0 and 21 is releasing soon. Please consider upgrade it, thanks!
We updated the version of Node.js, but unfortunately, we couldn't upgrade to the latest version due to compatibility issues with Windows 7. Therefore, we updated to the latest compatible version.
I wonder if it is possible to "open" the process of language updates. Creating API for community to create their own runners (personal), and than have community vote to promote certain runners to "allowed in competition" level.
Docker comes to mind as most universal solution, but really any way to implement and "pack" a runner by community would be ok.
Recent changes:
Please consider updating Scala. It’s still 2.12 (released in December 2018), the latest version LTS is 3.3.0 (released September 2023) which is a great language
Recent changes:
C++23 when
Can we ask for updates to some compiler versions?
I want to practice OCaml with CF.
However, the OCaml version extremely outdated (4.02 instead of 5.x) and lacking basic primitives like List.init.
Thanks in advance!
C++ 23
Hi! Can we get support for Common Lisp as well? There was a blog where a comment explains how to add it (and there is a relevant PR on the GitHub repo too).
Recent changes:
Is there a reason why for this Vladosiya? This breaks type hints for Python (like writing
def func(a: list[int])
which is only valid in 3.9 onward.It turned out that with 3.12.1 the code may sometimes run 1.5 times slower than with 3.8.10. Most likely, newer standards will be added separately rather than replacing 3.8.10.
64-bit C compiler when?
Recent changes:
Hi, please, do not remove Kotlin 1.6.10.
You can safely remove Kotlin 1.7 (and keep the previous 1.6 and 1.9) instead, if the decision is simply based on having three language versions are too much. (Previous) Kotlin 1.9 (as it currently stands on codeforces) is a strictly superior version of 1.7.
It had serious implications about how competitive Kotlin is. It already got hit by TL occasionally, but this change may make it no longer safe to pass intended solutions in general, and I would be forced fluently code both C++ and Kotlin to remain competitive at this level.
I wrote a whole blog here link, along with simple examples where 1.7/1.9 are slow.
UPD: If the intention was to replace the old 1.6 by 1.9 using the exact same build method: It seems that 1.9 command is exactly same as the 1.6 command, except that somehow it stayed 64bits even though JAVA11_32 was used? I am just guessing that making sure Kotlin 1.9 runs on 32 bits would be enough to make it faster than the old 1.6.
"Pypy3.10" has been released for a while now, and there are lot of useful Python 3.10 features. When are we getting the upgrade?
can you update the ocaml compiler?
Please consider adding support for Lua language.
hi @Vladosiya
Any chance to add J support here? There is one for testing purposes. When having script.ijs one can invoke it like this:
cat input.txt | /Applications/j9.5/bin/jconsole script.ijs
Thanks and cheers, Pawel
Could you add scala 3 pls?
Recent changes:
Please consider upgrade to C#12, thanks!
Hi! Could you please consider incorporating Lua as an interpreted language? Lua is a combination of flexibility, efficiency, simplicity and portability. It consists of only four files, totaling 374.0 kB, and is really powerful. Here are some interpreter options I would recommend:
LuJIT: https://luajit.org/install.html
Luvit: https://luvit.io/install.html
Lua: https://www.lua.org/download.html
Lua (binaries): https://sourceforge.net/projects/luabinaries/files/5.4.2/Tools%20Executables/
By downloading the binaries, you simply need to navigate to the folder where Lua is installed and run:
lua54.exe file.lua
(if your VM is windows)Great, Go is updated
Can you please add F#?
I believe something is wrong with pure C compiler.
I ran the following code using "Custom invocation":
It takes 3500 ms on "GNU GCC C11 5.1.0" !
If I replace
printf("%c")
withputchar
, then 0 ms time is reported.It takes 72 ms on "GNU G++17 7.3.0" with either function (printf/putchar does not matter).
Recent changes: