| # | When | Who | Problem | Lang | Verdict | Time | Memory |
|---|---|---|---|---|---|---|---|
| 126807921 | Aug/24/2021 08:48 | vjudge2 | G - Game Design | C++17 (GCC 7-32) | Accepted | 31 ms | 3800 KB |
| 71432934 | Feb/19/2020 14:31 | MWT: L0TUS, imeimi, tamref# | G - Game Design | C++14 (GCC 6-32) | Accepted | 31 ms | 0 KB |
| 233234521 | Nov/18/2023 05:14 | 123111111111111_ | G - Game Design | C++20 (GCC 11-64) | Accepted | 15 ms | 0 KB |
| 95189108 | Oct/11/2020 11:18 | vjudge4 | G - Game Design | C++14 (GCC 6-32) | Accepted | 218 ms | 41300 KB |
| 105144828 | Jan/23/2021 14:14 | vjudge5 | G - Game Design | GNU C++11 | Accepted | 31 ms | 0 KB |
| 95483708 | Oct/14/2020 10:42 | vjudge2 | G - Game Design | C++14 (GCC 6-32) | Accepted | 31 ms | 0 KB |
| 119199586 | Jun/12/2021 01:31 | descomUNdiAL: prins, sandoval95, Stephan# | G - Game Design | C++17 (GCC 9-64) | Accepted | 31 ms | 0 KB |
| 126823346 | Aug/24/2021 12:10 | vjudge2 | G - Game Design | C++14 (GCC 6-32) | Accepted | 31 ms | 3700 KB |
| 91921689 | Sep/05/2020 11:24 | vjudge1 | G - Game Design | GNU C++11 | Accepted | 31 ms | 0 KB |
| 106086064 | Jan/31/2021 12:07 | Lie Down and Eat Melon: onlystar, lztnb, YHHxBULIATANIA# | G - Game Design | C++14 (GCC 6-32) | Accepted | 30 ms | 200 KB |
| 128567084 | Sep/12/2021 11:37 | vjudge1 | G - Game Design | C++14 (GCC 6-32) | Accepted | 31 ms | 3700 KB |
| 95483734 | Oct/14/2020 10:42 | Persistent keyboard pegion: Emma194, Count_zero, zhugezy# | G - Game Design | C++14 (GCC 6-32) | Accepted | 31 ms | 0 KB |
| 76290642 | Apr/12/2020 08:55 | Bue World: pachico, kopricky, mtsd# | G - Game Design | C++17 (GCC 9-64) | Accepted | 31 ms | 0 KB |
| 126811071 | Aug/24/2021 09:32 | vjudge1 | G - Game Design | C++17 (GCC 7-32) | Accepted | 31 ms | 3700 KB |
| 148263298 | Mar/04/2022 11:05 | Smashed Tomato: aarr, afterall, Amoo_Safar# | G - Game Design | C++14 (GCC 6-32) | Accepted | 15 ms | 100 KB |
| 82448683 | Jun/04/2020 08:04 | vjudge2 | G - Game Design | C++17 (GCC 7-32) | Accepted | 31 ms | 300 KB |
| 93282234 | Sep/19/2020 23:02 | Kuroni# | G - Game Design | C++17 (GCC 9-64) | Accepted | 31 ms | 1800 KB |
| 126826608 | Aug/24/2021 12:56 | vjudge1 | G - Game Design | C++17 (GCC 7-32) | Accepted | 30 ms | 3800 KB |
| 99635696 | Nov/26/2020 14:53 | vjudge5 | G - Game Design | GNU C++11 | Accepted | 31 ms | 100 KB |
| 103694541 | Jan/08/2021 10:56 | XMUCF: 755352046, facedawn, Eclosion# | G - Game Design | C++17 (GCC 7-32) | Accepted | 31 ms | 0 KB |
| 93044425 | Sep/17/2020 15:17 | m.mahdi2414 | G - Game Design | C++14 (GCC 6-32) | Accepted | 31 ms | 400 KB |
| 95327940 | Oct/12/2020 12:10 | vjudge2 | G - Game Design | C++14 (GCC 6-32) | Accepted | 31 ms | 0 KB |
| 95187521 | Oct/11/2020 11:03 | vjudge1 | G - Game Design | C++17 (GCC 9-64) | Accepted | 31 ms | 0 KB |
| 88647741 | Aug/01/2020 11:40 | vjudge4 | G - Game Design | C++14 (GCC 6-32) | Accepted | 31 ms | 3700 KB |
| 104163090 | Jan/13/2021 08:30 | Only_feedback_is_WA: tomzheng77, wrong_answer_on_19260817, EDIEEee# | G - Game Design | C++17 (GCC 7-32) | Accepted | 31 ms | 0 KB |
| 94617332 | Oct/04/2020 09:03 | NaVi_Awson# | G - Game Design | C++17 (GCC 9-64) | Accepted | 31 ms | 100 KB |
| 315941091 | Apr/17/2025 13:22 | canetoadcoader | G - Game Design | C++17 (GCC 7-32) | Accepted | 62 ms | 100 KB |
| 95592244 | Oct/15/2020 16:57 | NoName: iaNTU, WillyPillow, ltf0501# | G - Game Design | C++17 (GCC 9-64) | Accepted | 31 ms | 0 KB |
| 86089735 | Jul/06/2020 06:04 | vjudge2 | G - Game Design | C++17 (GCC 9-64) | Accepted | 31 ms | 4300 KB |
| 141010300 | Dec/29/2021 13:07 | HCMUT.TrippleI(khanhvinh9,tridoan288,LMN1590): LMN1590, tridoan288, khanhvinh9# | G - Game Design | C++14 (GCC 6-32) | Accepted | 15 ms | 0 KB |
| 88645995 | Aug/01/2020 11:16 | vjudge1 | G - Game Design | C++14 (GCC 6-32) | Accepted | 31 ms | 3600 KB |
| 126807390 | Aug/24/2021 08:40 | vjudge2 | G - Game Design | C++17 (GCC 7-32) | Accepted | 31 ms | 3700 KB |
| 241620774 | Jan/14/2024 23:55 | TKTO | G - Game Design | C++20 (GCC 11-64) | Accepted | 15 ms | 0 KB |
| 127315474 | Aug/29/2021 11:59 | jiudge3 | G - Game Design | C++17 (GCC 9-64) | Accepted | 31 ms | 4200 KB |
| 89339934 | Aug/08/2020 16:54 | jiangly | G - Game Design | C++17 (GCC 9-64) | Accepted | 31 ms | 4200 KB |
| 127315142 | Aug/29/2021 11:55 | jiudge5 | G - Game Design | C++17 (GCC 9-64) | Accepted | 31 ms | 4200 KB |
| 127315223 | Aug/29/2021 11:56 | jiudge2 | G - Game Design | C++17 (GCC 9-64) | Accepted | 31 ms | 4200 KB |
| 127313470 | Aug/29/2021 11:32 | jiudge2 | G - Game Design | C++17 (GCC 9-64) | Accepted | 31 ms | 4200 KB |
| 127315272 | Aug/29/2021 11:57 | jiudge4 | G - Game Design | C++17 (GCC 9-64) | Accepted | 31 ms | 4200 KB |
| 93859191 | Sep/26/2020 12:33 | 123: 19992147, LiGuanlin, Yzm007# | G - Game Design | C++17 (GCC 9-64) | Accepted | 218 ms | 49400 KB |
| 126811863 | Aug/24/2021 09:43 | vjudge4 | G - Game Design | C++14 (GCC 6-32) | Accepted | 31 ms | 3700 KB |
| 104420650 | Jan/15/2021 17:13 | Plalyy | G - Game Design | C++17 (GCC 9-64) | Accepted | 31 ms | 0 KB |
| 99635581 | Nov/26/2020 14:52 | vjudge4 | G - Game Design | GNU C++11 | Accepted | 15 ms | 100 KB |
| 127315348 | Aug/29/2021 11:58 | jiudge1 | G - Game Design | C++17 (GCC 9-64) | Accepted | 31 ms | 4200 KB |
| 135039888 | Nov/12/2021 04:50 | ForeverFST# | G - Game Design | C++17 (GCC 9-64) | Accepted | 15 ms | 1200 KB |
| 79405655 | May/08/2020 21:19 | [UNIFEI] Eu sou a Lontra: GustavoGuerra, Kallaseldor# | G - Game Design | C++17 (GCC 7-32) | Accepted | 31 ms | 3600 KB |
| 106456774 | Feb/04/2021 16:15 | huner | G - Game Design | GNU C++11 | Accepted | 15 ms | 0 KB |
| 94627345 | Oct/04/2020 11:27 | funer | G - Game Design | C++14 (GCC 6-32) | Accepted | 31 ms | 300 KB |
| 95194079 | Oct/11/2020 12:08 | vjudge5 | G - Game Design | C++17 (GCC 7-32) | Accepted | 46 ms | 100 KB |
| 91912906 | Sep/05/2020 09:28 | vjudge2 | G - Game Design | C++17 (GCC 7-32) | Accepted | 31 ms | 100 KB |

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