Kush is at the annual Stardew Valley Flower Dance! As part of the festival, he will perform a dance in which he will jump around on a circular arrangement of $$$n$$$ tiles for $$$m$$$ moves.
Each tile is denoted by a unique identifier $$$i$$$ $$$(2 \leq i \leq n)$$$. On every move, Kush can move to his immediate left and right. Note that because the tile arrangement is circular, the jumps can wrap around (for example, Kush can jump from tile $$$n$$$ to tile 1 and vice versa). Kush is also required to jump on every move, i.e. he cannot stay in the same spot. Kush is also allowed to choose the tile he starts on.
The tile that Kush is on after each move is actually very important. Each tile $$$i$$$ has an associated point value $$$p_{i,j}$$$ for move $$$j$$$ $$$(1 \leq j \leq m)$$$. If Kush is on tile $$$i$$$ after move $$$j$$$, $$$p_{i,j}$$$ points are added to his score ($$$p_{i,j}$$$ can be negative, in which case his score goes down). Kush wants to maximize his score by the end of the dance in order to impress Mayor Lewis!
Help Kush maximize his score.
Note: Since input size may be large, please use fast I/O methods (for example, use BufferedReader instead of Scanner for Java).
The first line contains $$$n,m$$$ $$$(2 \leq n \leq 10^3, 1 \leq m \leq 10^3)$$$ — the number of tiles and the number of moves.
The next $$$n$$$ lines contain $$$m$$$ numbers, where the $$$j^\text{th}$$$ number in the $$$i^\text{th}$$$ column is $$$p_{i,j}$$$ $$$(-10^9 \leq p_{i,j} \leq 10^9)$$$.
Output a single number, the maximum score Kush can achieve.
4 41 2 2 25 5 4 05 1 5 23 0 4 3
18
3 62 0 4 -2 2 -1-2 0 0 5 8 03 7 -2 6 5 3
30
In the first test case, a sequence of tiles Kush can follow to maximize his score is:
$$$3 \rightarrow 2 \rightarrow 3 \rightarrow 4$$$
In this case, Kush's score is $$$18$$$ $$$(5 + 5 + 5 + 3)$$$. It can be shown that there is no sequence of jumps for which Kush's score is greater than $$$18$$$.
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