Блог пользователя Dimsas

Автор Dimsas, история, 10 часов назад, По-английски

The difficulty level of some problems seems to be well below or above what the rating indicates, so I was curious as to what criteria problem ratings are calculated upon.

  • Проголосовать: нравится
  • +9
  • Проголосовать: не нравится

»
10 часов назад, # |
  Проголосовать: нравится +1 Проголосовать: не нравится

I think it has something to do with the amount of submissions the problem records within a contest,you'd notice a lot of div3 D's and E's are rated 1400-1500 but are considerably easier than a div2C or a div1A of the same rating.

  • »
    »
    8 часов назад, # ^ |
      Проголосовать: нравится 0 Проголосовать: не нравится

    Yea that does make sense

»
10 часов назад, # |
  Проголосовать: нравится 0 Проголосовать: не нравится

Actual true ratings nowadays cannot be evaluated due to massive cheating on contests. Since problem ratings are calculated based on the number of correct submission during the contest.

»
10 часов назад, # |
Rev. 4   Проголосовать: нравится 0 Проголосовать: не нравится

i think it has to do with the amount and the rating of people solved it during the contest, also div2 problems that get a rating of 1400 — 1500, sometimes are harder than div3 problems getting rating of 1500 — 1700

»
9 часов назад, # |
  Проголосовать: нравится +1 Проголосовать: не нравится

A problem gets a rating of X in a contest if 50% of participants of rating X solved it during the contest

  • »
    »
    8 часов назад, # ^ |
      Проголосовать: нравится +2 Проголосовать: не нравится

    Ah I see Do you have a source for this??

    • »
      »
      »
      7 часов назад, # ^ |
        Проголосовать: нравится +1 Проголосовать: не нравится

      As far as i know Codeforces uses the ELO rating system

      To calculate the performance of a problem we need to see how many participants of which rating it defeated during a contest(participants that failed to solve it), then you use the ELO performance formula to calculate its rating.

      Now we can arrive to a Winning probability table based on ELO difference where you can see that if the rating difference gets close to 0, the winning probability gets close to 50%, thus if a problem defeated 50% of participants of rating X the problem has a rating of X.