It's difficult to test solutions to interactive problems during or after a contest. For non-interactive problems, I usually redirect input from a file. For interactive problems I have to type out input manually, since input depends on output. If the interaction is long, this can take time.
A more automated way will require 2 more programs:
- A judge program with whom our solution will interact.
- A program which connects
stdout
of solution tostdin
of judge andstdout
of judge tostdin
of solution. I call this program a 'croupier'.
The judge program will have to be written by the user each time since it's problem-specific. But the croupier is generic and can be reused.
My implementation of the croupier, apart from connecting inputs and outputs of the two programs, also prints the output from each program so that it's easier to debug.
You can find my implementation here: https://github.com/sharmaeklavya2/croupier
I wrote the croupier so that it could help me debug 750F - New Year and Finding Roots. The croupier helped me find out many mistakes in my solution, but it seems like there are more, because I can't get my solution accepted. Here is the judge program I used for it: https://gist.github.com/sharmaeklavya2/fb9751ba0d9d5df883d4d29288db8315
Update: There was a small bug in croupier because of which it sometimes printed output incorrectly. Thanks you awoo for reporting this. awoo also tested this program on Windows, which I couldn't do myself because I don't have Windows. You can find a detailed description of the bug here: https://github.com/sharmaeklavya2/croupier/commit/a2fcd82a52a83df71518dfec248271d752a55b66
Auto comment: topic has been updated by eku (previous revision, new revision, compare).
If you are running Linux, you may "implement" a croupier in just 2 lines of Shell:
I had tried that, but that didn't show outputs from each program, which I need for debugging.
One can work around that by printing to both stdout and stderr, though.
I implemented croupier in python as an exercise, but the implementation got more complicated than I expected.
can you post an example of interactor.cpp? thanks a lot
It's important that your interactor can handle
Idle Limit Exceeded
s. This happens when the participant read something when he should actually output something. If you can't deal with them, both interactor and tested program will hang forever. So a timer such assetitimer
is necessary.Auto comment: topic has been updated by eku (previous revision, new revision, compare).
I agree that testing interactive problems is harder, but usually something like that will do. Instead of
do
Can you make a croupier like this for c++/c too? Or at least tell me how to do that?