Блог пользователя Spheniscine

Автор Spheniscine, история, 6 лет назад, По-английски

A – Keyboard

Spoiler

B – Futon

Spoiler

C – Neq Min

Spoiler

D – Squares

Spoiler

E – Lamps

Spoiler

F – Random Max

Spoiler
  • Проголосовать: нравится
  • +49
  • Проголосовать: не нравится

»
6 лет назад, скрыть # |
 
Проголосовать: нравится +3 Проголосовать: не нравится

Great! Thank you for the editorial.

For solution D, I am sorry for a stupid question, but can you please explain why squaring v gives the number of overlapping configurations?

I understand that v gives the number of ways an A-length segment can overlap with a B-length segment within a N-length interval. But how does squaring v gives the overlapping configurations of squares?

»
6 лет назад, скрыть # |
Rev. 2  
Проголосовать: нравится 0 Проголосовать: не нравится

Just a small note, about the cumulative distribution formula. I will just consider positive numbers for now.

$$$\displaystyle\int_{0}^{\infty} xP(x)dx = \displaystyle\int_{0}^{\infty} P(\ge x)dx = \displaystyle\int_{0}^{\infty} 1 - P(\le x)dx$$$

This is because the probability $P(x)$ is added in the range $$$[0,x]$$$. So they are equal. You can solve similarly for -ve numbers.

»
6 лет назад, скрыть # |
Rev. 2  
Проголосовать: нравится 0 Проголосовать: не нравится

In E why did not you just consider 2^(number of configurations in which it can be lighted) -1. (when not lighted at all). -- yup got it -- say in x number of ways a square can be ignited then considering all the squares which do not have influence on current square, our answer also includes those cases say(y) when one of those squares changes its state hence total ways would be x*y. Alternatively we can consider the above way you have mentioned.