Блог пользователя oGhostyyy

Автор oGhostyyy, история, 7 недель назад, По-английски

Recently, I made Battle CP!

It's pretty much Battleship meets competitive programming. My friends and I have had a great time playing it, and it's a really fun way to practice with others.

We even held a tournament at our college which was a great success. Huge thanks to the Coders' Club IIIT Kottayam for hosting the tournament, helping with playtesting, and providing valuable feedback!

Here is a basic overview of the game:

  1. Lobby: Create or join a lobby and invite a friend.
  2. Placement Phase: Each player places a fleet (standard 5 ships) on a 10×10 grid.
  3. Combat Phase: Players take turns firing at coordinates to try and sink ships.
  4. Heat Mechanic: Each shot increases your heat. When heat reaches the overheat threshold, your weapons lock!
  5. Unlocking Weapons: Solve a Codeforces problem shown in the Problem Panel to instantly unlock your weapons.
  6. Vetoes: You have a small number of limited vetoes that let you bypass a lock. However, you will get punished with a time penalty before receiving a new problem.

Win Conditions: - Sink all of your opponent's ships. - If time runs out, the player with the most ships sunk wins (if those are equal, the tiebreaker is the number of hits). - If still equal, you enter Sudden Death (first hit wins!).

You can read more detailed rules on the website's homepage.

I've done my best to make the game fun, problem-solving focused, and super customizable. I'd love some feedback from the community and hope you guys have a great time playing it!

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