In C++, Currently, I have seen some code that implements segment trees/balanced trees using Pointers.
So, what are the respective advantages of using Pointers and not using them (constants, debugging difficulty, etc.)? I don't quite understand.
Or is there no difference? It's just a matter of personal style.
Some of the responses I have received so far are conflicting, so I came to the CodeForces community for help.
I would like to express our sincere gratitude to all in advance!




