It's **MagnusCarlsen**(parody) here, the world chess champion for the past 14 years. After dominating the chess world, I've recently found a new passion in competitive programming. However, with AI now solving CP problems, I'm left wondering about the future of this field.↵
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###A Historical Parallel↵
In 1985, the development of Deep Blue began, marking the start of a new era in chess. Nobody believed a computer could defeat a human in chess. By 1996, Deep Blue first challenged Garry Kasparov, but Kasparov won 4-2, leaving some hope to the game and chess fans. Just a year later, in 1997, during the rematch, Deep Blue and defeated Kasparov 3.5-2.5, a victory that sparked documentaries like **"Game Over: Kasparov and the Machine"**.↵
Similarly, just a few years ago, nobody believed AI could solve Codeforces problems. Now, AI models are solving problems up to E level is crazy.↵
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**The Threat of AI**↵
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As AI continues to advance, it poses a significant threat to the traditional landscape of competitive programming. AI's ability to solve problems quickly and accurately might render many existing problems obsolete. This raises an interesting question: are we at that critical juncture with AI in CP, similar to what happened with chess computers in the late 1990s?↵
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**Moderation and Motivation**↵
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Ever since 1997, **computers have been superior to humans in chess, Is it end of chess? Definitely not! Today the game is even more popular with lots of new players and tournaments.** Similarly, while AI is getting exponentially advanced, it doesn't have to be the end of competitive programming. However, it does require moderation to keep the sport motivating. The question remains: how will we adapt to an AI-dominated future?↵
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Share your thoughts!↵
↵
P.S. If AI can solve CP problems better than me, I'll gladly concede and go back to checkmating my opponents on the chessboard.↵
↵
###A Historical Parallel↵
In 1985, the development of Deep Blue began, marking the start of a new era in chess. Nobody believed a computer could defeat a human in chess. By 1996, Deep Blue first challenged Garry Kasparov, but Kasparov won 4-2, leaving some hope to the game and chess fans. Just a year later, in 1997, during the rematch, Deep Blue and defeated Kasparov 3.5-2.5, a victory that sparked documentaries like **"Game Over: Kasparov and the Machine"**.↵
Similarly, just a few years ago, nobody believed AI could solve Codeforces problems. Now, AI models are solving problems up to E level is crazy.↵
↵
**The Threat of AI**↵
↵
As AI continues to advance, it poses a significant threat to the traditional landscape of competitive programming. AI's ability to solve problems quickly and accurately might render many existing problems obsolete. This raises an interesting question: are we at that critical juncture with AI in CP, similar to what happened with chess computers in the late 1990s?↵
↵
**Moderation and Motivation**↵
↵
Ever since 1997, **computers have been superior to humans in chess, Is it end of chess? Definitely not! Today the game is even more popular with lots of new players and tournaments.** Similarly, while AI is getting exponentially advanced, it doesn't have to be the end of competitive programming. However, it does require moderation to keep the sport motivating. The question remains: how will we adapt to an AI-dominated future?↵
↵
Share your thoughts!↵
↵
P.S. If AI can solve CP problems better than me, I'll gladly concede and go back to checkmating my opponents on the chessboard.↵