Hello
I believe that solving geometry problems makes a big challenge for a lot of people in competitive programming and I am one of them
I have been wondering if someone could share a book which is kind of good to master the basics ... (vector algebra , 2d geometry lines and points and stuff , polygons ... etc)
I don't know why searching for a geometry guide was really hard and I couldn't come up with a good book (most of them are really advanced)
Can somebody share the name of a nice book?