I wondered for a long time how to make different user-operators. For example write this x minEqual y instead of x = min(x, y)
So recently I've done this, and decided to share it with you.
#include <bits/stdc++.h>
using namespace std;
struct mineq_operator
{
int tempVal=1000;
inline mineq_operator operator<<(int& x)
{
this->tempVal = x;
return *this;
} inline mineq_operator operator>>(int& x)
{
x = min(x, tempVal);
return *this;
}
};
mineq_operator __me;
inline void operator<<(int& x, mineq_operator& b)
{
b.tempVal = x;
}
#define minEqual <<__me;__me>>
signed main()
{
int x = 3, y = 2;
y minEqual x;
cout << x << ' ' << y << endl;
}
For use it like x = min(x, y);
just write y minEqual x
;
And this in compressed format:
#include <bits/stdc++.h>
using namespace std;
struct mineq_operator {int tempVal=1000;inline mineq_operator operator<<(int& x) {this->tempVal = x;return *this;}inline mineq_operator operator>>(int& x) {x = min(x, tempVal);return *this;}};
mineq_operator __me; inline void operator<<(int& x, mineq_operator& b) {b.tempVal = x;}
#define minEqual <<__me;__me>>
signed main() {
int x = 3, y = 2;
y minEqual x;
cout << x << ' ' << y << endl;
}